Well, this is a long adue update to that ZX sheet that I showed some time ago. Currently, I'm on my 8th update to the sheet, so I cleaned it up and this is what I have.
New stuff includes a gun weapon (modeled off the Red Handgun from PSO), a plain beamsaber and the Elysion, the Kougenjun (light illusion sword) and Angenjin (dark illusion sword) skills, me powering up and me "powered-up"
The three models I made for myself are Model G (gate, from Megaman X6), Model N (Naplam man, from Megaman 5), and Model A (Alpha, made from a fanchar of mine), and a double rock-on (like model ZX in the game) Model Ga (Gate-Alpha)
Model Alpha is currently the most game-like at the moment. Plus it got a big physical update to it too, if you compare this and the previous model A,I changed the color scheme and part of the physical appearence.
For it's attacks and abilities,
It's got the Alpha buster, in standard shot and charge shot. (and since gamewise, this would be the model Nick would start off with, this normal charge shot would not drain the OIS gague, unlike other models)
now for the OIS (overdrive Invoke system) skills
The wormhole vacuum (Used by doing the charge and up on D-pad) can suck stuff up into a small pocket wormhole and fire it right out towards foes
The Delete beam is the other OIS skill, but it can only be used when the player activates the OIS mode. This thing replaces all charge shots when in OIS mode too. Like you'd expect from the name, this thing is a focused piercing beam of energy that blows away foes.
Like the reploid the model's based apon, model A has another special skill. The Shift ability. Like it implys, it can shift the user's position to a nearby location in an instant (kinda like nightcrawler from X-men, but it's instant and without the poof). Unforunatly shifting into objects can cause serious harm and death.
Features to the model include the dash, wall climb, and has a good jump. Unforunatly the model provides poor defense to the user and the basic attacks aren't that powerful.
I'd go now on to model G and N, but as you can see I haven't worked out their abilities and skills yet, just their basic weapons.
Model G- Gate buster, Energy fist
Model N- Naplam bomb
(I'd also like to take this time and mention that model G can hover a short distance off the ground. Not sure where else I could mention this)
Last comes the double Rock on, Model Ga, which comes complete with it's own aura.
And that's basically all I wanted to go and mention for this update. So, thanks for listening to this very long text
but before I go, Credits!
Bases for Nick used
Zero (Megaman Zero 1-4)
Elpiso (MMZ 2)
harpuia (MMZ 1-3)
Vent ( Megaman ZX)
Omega Zero (MMZ3, Megaman ZX )
PD zero combat sprites by Speedremix
PD standing zero sprites by Kaiser
PD Zero sitting sprites by Zero-Virus
Base for model A and model N - Vent in Model X
Delete Beam Base- an Attack of the Intro Boss from Megaman X6
Bases for Model G and Ga -
Model ZX
Model Hx
Model X
Gate (megaman X6)
Credits time!
Nick sprite @ me
Model G, A, N, and Model Ga @ me
ZX style Naplam Bomb @ scratched by me
Model A color scheme @ Random
Assistance with the model G design and color scheme @ Random
Wormhole Vacuume sprites @ Random
Model G mid-air energy punch @ Random
ZX concept @ Capcom
Original Kougenjin attack @ capcom
Django's googles @ Konami
Red Handgun concept @ Sonic Team
Elysion @ Sonic Team
Comments
ZeroOtaku Says:
ZeroOtaku Says:
Your comments are dead!
OperationXandZero Says:
Oh Pretty!