Monk Version 3

by Wrim

in Completed Works

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Description

Feb 28th 2008
Tags:
monk
Views:
120
Comments:
2
Score:
1
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This is the character I was working on when I made http://www.sheezyart.com/view/1701276/.
7 colors.
It's based on The Yakuza Oyabun and The Shogun of Darkness (Robes ftw!)
The enemies in Ninja Gaiden didn't seem to have eyes, so I followed the same rules.
Notice how he has no neck? For some reason it brings out his shoulders and his chest.
He could use a few more different poses, so I might work on him some more if I'm arsed.
Oh, and his hands seems like they could use a Bo.

03-03-08
Updated! 3 new sprites. (nr. 10,11,12)
Looking back, kick, punch.
I need critique on the kick frame.
I'm not sure how the angle of his back is supposed to be compaired to the kicking leg.
You can see it in this animation: http://www.sheezyart.com/view/1703306/
He's not really making an effort to kick.
Should he crouch more when kicking?
Or does he need another frame where the legs goes higher up? Or both?!
And what about the robe, does it hang from the body and fold realisticly?

06-03-08
Counting from the top-left corner, I added Nr. 4,5,6,16,17 and 18.

Comments

e VIlAGRA m Says:

Looks amazing.

Perhaps some inbetweens and a wider range of actions?

Hakayoi Says:

your current avatar? seriously awesome.