This is the hipoly version of a Stug III Ausf. b from the World War II. Later this will be made on lowpoly, and normalmapped from the high poly to give all the details. The high poly model its not finished yet, it still needing a lot of work on accesories, but the base tank its finished. Textures will be made directly on the low version, using the Ambient Occlusion baked map as base for it.
This is suposed to be a prop for a Day of Defeat: Source map, but I´m considering import it into Unreal Tournament 3 to see how it looks on Uengine 3.
This model its a part of my future demoreel.
PD: I KNOW, the model its mirrored, at the final stage I´ll scale it on -1 X
Comments
Ciraxis Says:
This is sooo cool!
pedraazul Says:
pretty cool.gif)
.gif)
i liked that.
it got some details.
you made a good job
shedman Says:
DAMN thats good
ClampX Says:
excellent work so far
guillermo60639 Says:
Nicely done
Prototype Says:
Now that's simply crazy. Do you get any lag when working on something this complex?
serious Says:
Good effort! Looking forward to the textured version :)